May 26

Hey everyone! update time! Jack the Giant killer practically eat all my creative juices these past 5 months, soooo slowly getting back onto the fisherman.. 
just some feather groomage boom! 
more to come sooon! think I’m going to model a bucket next … 

Hey everyone! update time! Jack the Giant killer practically eat all my creative juices these past 5 months, soooo slowly getting back onto the fisherman.. 

just some feather groomage boom! 

more to come sooon! think I’m going to model a bucket next … 

Mar 10

Hey everyone! 
sorry for the lack of updates, crunch time on Jack the Animato… I mean Giant killer…. 
got the latest version of 3dsmax :) and back to using hair for the beard, much easier to control now 
heres a quick grey render 
More to come 

Hey everyone! 

sorry for the lack of updates, crunch time on Jack the Animato… I mean Giant killer…. 

got the latest version of 3dsmax :) and back to using hair for the beard, much easier to control now 

heres a quick grey render 

More to come 

Jan 16

New idea for the start of the short, it really is going to get a ‘kick’ up the butt ;)

Jan 15

[video]

Jan 13

Rig is about 80% done… still on for a character test this weekend I think :) 

Rig is about 80% done… still on for a character test this weekend I think :) 

Jan 12

A rough fur test to see if I can mess the seagull up a bit… might be cool ? 
more to come! 

J

A rough fur test to see if I can mess the seagull up a bit… might be cool ? 

more to come! 

J

Jan 09

Hey Peeps! started rigging the seagull.. max corrupted my file..lost 2 hours work…. BUT learnt something along the way.. going to make this rig super simple this time round… ie the wing close shape is one blend shape to get there.. with maybe 2 correctives,I think it’s working pretty well… usually the simplest way is best.. and as it’s only me animating this I can take short cuts, rigs tend to be realllly complicated to cater to a large group of artists and different ways of working… I’ll post a character study to test the rig hopefully this weekend :) 
more to come!!

Hey Peeps! started rigging the seagull.. max corrupted my file..lost 2 hours work…. BUT learnt something along the way.. going to make this rig super simple this time round… ie the wing close shape is one blend shape to get there.. with maybe 2 correctives,I think it’s working pretty well… usually the simplest way is best.. and as it’s only me animating this I can take short cuts, rigs tend to be realllly complicated to cater to a large group of artists and different ways of working… I’ll post a character study to test the rig hopefully this weekend :) 

more to come!!

Jan 08

Film title

Small update, think I’ve finally got a name for the short ! “Reel Sunshine” and the boat is going to be the s.s morning glory :)

Jan 05

coughed this up this morning, using extracted normal maps, render time 1 second, going to try this for the fisherman beard :) 
using the same technique for the detail on the rest of the characters too, saves loads on render time with the same kinda look 
More to come! 

coughed this up this morning, using extracted normal maps, render time 1 second, going to try this for the fisherman beard :) 

using the same technique for the detail on the rest of the characters too, saves loads on render time with the same kinda look 

More to come! 

Dec 22

Seasons Greetings! wish you all a great holiday season! I’m off to the hills for some snow fun time! :)

Seasons Greetings! wish you all a great holiday season! I’m off to the hills for some snow fun time! :)